15.07.2023

Skyrim what is the maximum level of the character. Character level in Skyrim. Light, heavy armor, blocks


The Elder Scrolls V: Skyrim is an open-world, single-player Action RPG and the fifth installment in the Elder Scrolls series. The world of Skyrim opens up a limitless world of possibilities and interactions for the player. In addition to free movement, as in the previous parts of the series, Skyrim is a place with many factions that you can join, arrange enmity with them, or remain neutral and just help. The main plot is tied to the history of the "dragonborn", who is the main character.

His mission is to defeat the mighty dragon Alduin in the final battle.

As in any game, in order to defeat the last boss, you need to significantly upgrade - gain experience, improve abilities, find or create the best sword and armor for yourself. To do this, the first step is to correctly determine the level of difficulty of the gameplay, because it will depend on this factor how easy it is for you to get the maximum character level in Skyrim or just a sufficient level necessary to win the battle with Alduin.

The character leveling method, in fact, is not much different from similar games of this genre - every time the main character gets a new level, he can choose one of three abilities: health, stamina or magic. Also, the player, in addition to this, receives one skill point, which can be spent on developing the ability of a certain skill. As the skill level increases, so does the efficiency of its use.

You can also increase the skill level with teachers, or by reading relevant books. By increasing the skill level, you gain additional experience to the general level of the character. However, at sufficiently high (50+) levels, the improvement of abilities is much slower - this is due to the fact that the maximum level of opponents in the game is fifty.

In the Skyrim game, the maximum character level is 81 and you can get it either by pumping all the skills to level 100, or using cheat codes.

It is also worth noting that improving low-level skills gives much less experience compared to high-level ones - this must be taken into account when striving to achieve the maximum level in the game. As for impatient players, as mentioned above, there are cheats with which you can get the maximum character level in the Skyrim province at one time.

But the question immediately arises: “Is it worth it to cheat?” Everyone, of course, thinks in their own way, but the beauty of the game lies in the fact that you carefully go through each quest, painstakingly study the notes and books found, eagerly save money and gain experience in order to become better - this is exactly, a slow and gradual development, brings sincere pleasure from the gameplay, for the sake of which people play games in general.

Thus, if you have already set a goal to get the maximum level in the game or you are not sure yet, then in any case, you need to determine due attention to the development of the character and pumping his skills, the level of which determines the overall level of the character.

The main parameter of the character, showing his experience and strength. The level grows by increasing various skills (to get a new level you need to go to the skills menu). For leveling up, one ability point (perks) is given and the ability to increase health, magic or stamina by 10 units. Increasing your stamina also increases your maximum carry capacity by 5.

There is no direct relationship in Skyrim, for example 10 skill upgrades = 1 level, and although the exact formula has not yet been found, the relationship is as follows:

  • The higher the level of the skill , the more it adds to the level growth bar when increasing this skill.
  • The higher the level , the more various skill upgrades are required.

For example, at level 70, increasing underdeveloped skills will barely move the level progress bar, while increasing highly developed skills (for example from 99 to 100) significantly increases the level progression.

Max level

The level caps are not built into the game physics (perhaps this was done in view of future additions, or perhaps to avoid bugs).

But, having upgraded all skills to 100, you will only get 81 level (and 80 ability points respectively).

Is it possible, having level 81, to collect large fines for crimes, and then go to jail, lower skills, and then pump them again, and increase the level is unknown (but I will definitely try and write in the near future).

In any case, the level 100, 150 and 200 is taken easily by various trainers and cheats.

Health

The amount of health determines how much damage a character can take before dying. When health is at its maximum it is not displayed on the screen. And only in the case when it is not equal to 100% is displayed at the bottom of the screen with a red bar.

You can improve your health by:

  • With the help of enchantment (items: armor, shield, amulet, ring);
  • With a potion for 60 seconds (ingredients: bearded moss, blue mountain flower, bear claws, giant's finger, wheat, glowing mushroom);
  • With Blessing of Arkay, +25 units for 8 hours (Gives Shrine of Arkay);

Health regeneration

If health is below the maximum value it regenerates in real time.

Out of combat, health regenerates at 3% per second of its maximum value.
During the battle, 0.49%.

You can increase health regeneration with a potion for 60 seconds (ingredients: namira rot, moon moth wing, sea acorn, vampire dust, garlic, juniper berries).

There are no health regeneration enchantments.

Disable health regeneration

This is done using the console command ("~" key): player.modav healrate -0.7 *

Magic

Magicka is spent on using spells, and its amount determines how long you can use spells in combat without additional replenishment. The starting 100 units of magic is very lacking, especially for those who choose the path of magic, but at high levels of the game, its amount is easily replaced by enchanted items, which in total give a 100% reduction in the consumption of magic of a particular school (i.e. spells will be 0 magic).

When the amount of magic is at its maximum it is not displayed on the screen. When magic is less than the maximum value its amount is displayed by a blue scale at the bottom left of the screen.

You can increase magic:

  • When you get a new level by 10 units;
  • With the help of enchantment
  • With a potion for 60 seconds (ingredients: heather heart, jazby grapes, red mountain flower, cotton grass, void salts, histcarp, ectoplasm);
  • With the help of the guardian stone Atronach (+50 to magic, 50% spell absorption, magic recovery slowed down by 50%);
  • With Blessing of Julianos, +25 units for 8 hours (gives Shrine of Julianos);

Magic Regeneration

If the magic is below the maximum value it regenerates in real time.

Out of combat, magic regenerates 3% per second, from the maximum value.

During the battle, 0.99%.

You can increase the regeneration of magic:

  • With a potion for 60 seconds (ingredients: jazby grapes, dwemer oil, moon sugar, fire salts, salt, tap root, garlic);
  • With the help of enchantment (items: helmet, armor, ring);

Also, all magical robes have the ability to increase the regeneration of magic.

Disable magic regeneration.

This is done using the console command ("~" key): player.modav magickarate -100 *

Power reserve

Stamina is an important tactical resource that is spent on running (moving with Alt pressed) and on power attacks. Increasing your stamina as you level up also increases your maximum carry weight by 5. However, enchanting items with a stamina bonus does not increase your carry weight.

When the stamina is full it is not displayed on the screen. Otherwise, the stamina is displayed as a green bar at the bottom right of the screen.

You can increase your stamina by:

  • When you get a new level by 10 units;
  • With a potion for 60 seconds (ingredients: large horns, killer fish roe, lavender, firefly thorax, garlic, corus egg);
  • With the help of enchantment (items: armor, boots, amulet, ring);
  • With Blessing of Kynareth, +25 units for 8 hours (Gives Kynareth Shrine);

Stamina Regeneration

If the stamina is below the maximum value it regenerates in real time.

Out of combat, stamina regenerates 5% per second of its maximum value.
During the battle, 1.75%.

You can increase your stamina regeneration by:

  • With the help of a potion for 60 seconds (ingredients: mora tapinella, fly agaric, bee, flake);
  • With the help of enchantment (items: gloves, boots, amulet);

Weight

Weight determines how much cargo your character can carry without penalty. The base value is 300. If you exceed the carry weight , you will not be able to run and make fast movements around the map.

Funny trick: if you have a load of 295/300, you can “pick up” (point at an object and hold down “E”), for example, an ax with a weight of 20 , you can move freely without penalty. And if you take it into your inventory, then there will be an advantage with the corresponding penalties.

You can increase your weight:

  • Upon gaining a new level (by increasing your stamina, you will also receive +5 to the maximum carry weight);
  • With a potion for 60 seconds (ingredients: fighting fish, hawk's beak, giant's finger, haze of mist, creeping vine, flake);
  • With the help of enchantment (items: boots);

Important: enchanting items for a bonus to stamina does not provide an increase in carry weight.

Solving overweight problems

Almost all players are faced with the problem of overweight, when it seems that there is nothing superfluous, but still there is not enough weight. Most people go straight they pump their stamina, but this way is not the best one still pumping health or magic is more useful. So how do you get out of an overweight situation?

  • At first, the Horse Stone will help, which gives an increase of +100 to weight;
  • Give heavy items to allies and partners;
  • Buy a house, and put extra items in it (ingredients, potions - which at first glance weigh nothing, can add up to a significant load);
  • If you are wearing heavy armor learn the Hard Training ability (requires 70 skill) and the armor will weigh nothing when equipped;
  • If you are wearing light armor Learn the Second Skin ability (requires 50 skill) and wearing light armor will not weigh anything;
  • Learn the "Patch Pockets" ability in the pickpocketing tree (not expensively pumped from teachers), which will give a permanent increase of +100 weight.

As a result, without investing a single point in the reserve of forces, you can have 400 carry weight, and the armor worn will not weigh anything.

Armor class

Armor class is the sum of the "Armor" indicators of all the armor that you are wearing. The armor class reduces the physical damage taken by the character.

  • By wearing light armor, you will get a lower armor class, but you will be able to move freely, run, and hide better.
  • When wearing heavy armor, you will get a higher armor class, but also a penalty to running speed, attacks (penalties can be removed by studying the Hard Training ability in the heavy armor branch). Heavy armor makes more noise when moving, making it harder to hide in it.

You can upgrade your armor class by:

  • Wearing higher quality armor;
  • By upgrading the armor on the anvil (read more: blacksmithing);
  • With a potion for 60 seconds (Light Armor Ingredients: Moon Moth Wing, Honeycomb, Hawk Feathers, Bee Nest, Skeever Tail; Heavy Armor Ingredients: Whitewing, Thistle Branch, Ice Wraith Teeth, Sabertooth Fang, Killer Fish Scales) ;
  • With the help of enchantment (items: armor, gloves, amulet, ring);
  • With the help of abilities (light armor: "Defensive Agility" 5 levels of 20% armor increase and "Full Set" giving 25% increase when wearing a full set of light armor; heavy armor: "Juggernaut" 5 levels of 20% increase and "Full Set" giving a 25% increase when wearing a full set of heavy armor).

Damage

The damage parameter affects how much damage you inflict on the enemy with a weapon strike. The higher this value, the more damage you deal. But the damage is not equal to the damage dealt. At the moment, we do not know the formulas by which the final damage to the enemy is calculated.

The minimum damage for daggers, and the maximum for two-handed hammers.

Damage is divided into 3 types:

  • One-Handed Weapon Damage
  • Two-Handed Weapon Damage
  • Shooting Damage

Damage of one type or another is affected by various properties, skills and abilities. Let's consider them in more detail.

One-handed weapon damage can be increased by:

  • By increasing the skill of one-handed weapons;
  • Due to the ability "Strong hand" (5 levels, the sum of which gives 100% increase in damage);
  • With the help of enchantment
  • With a potion for 60 seconds (ingredients: bearded moss, small pearl, bear claws, hawk feathers, dog root, origma egg);

Two-handed weapon damage can be increased by:

  • By increasing the skill of two-handed weapons;
  • Due to the ability "Barbarian" (5 levels, giving a total of 100% increase in damage);
  • With the help of enchantment (items: gloves, boots, amulet, ring);
  • With the help of a potion for 60 seconds (ingredients: troll fat, fly agaric, dragon tongue);

Shooting damage can be increased by:

So far, there are only bows in the game, but there will probably be new types of ranged weapons in the future.

  • By increasing the skill of shooting;
  • Due to the ability "Excessive tension" (5 levels, the sum of which gives a 100% increase in damage);
  • With the help of enchantment (items: helmet, gloves, amulet, ring);
  • With a potion for 60 seconds (ingredients: spider egg, dog root, elf ear, juniper berries).

P.S.

* Commands to disable the regeneration of health and magic work correctly only at the first level. When used at other levels regeneration, although slowed down, may remain.

Spell damage and elemental resistances will be dealt with separately.

If you have something to add to the page, or you know any formulas on the topic, write in the comments.

Proud that your character has reached the maximum level in Skyrim? Then you will definitely want to read the list of 5 hidden powers in the game. They can be obtained after completing not the most famous quests in the game. Most of them give inventory items that provide buffs that last throughout the game

If you do not have Skyrim and you are reading this article just to get ready for a walkthrough in which you will turn everything over, then you can download the game here:

Everything described below is available in the base game (although one of the cases requires the Dragonborn DLC). All this is in both Skyrim and Skyrim: Limited Edition.

This is a passive ability that allows you to deal 10% more damage to enemies of the opposite sex. This talent is more useful for female characters, as there are more male characters in Skyrim. First you need to talk to the tramp Degein in Markarth. The player will receive a quest to steal a statue from the nearby Temple of Dibella.

The reason this ability is often overlooked is because you need to be caught during the quest. Only in this case, the associated quest is launched, which gives the “Chosen of Dibella”. Quite counterintuitive: getting caught on a quest that requires stealth on purpose! If one of the priestesses catches the player, they will be taken to Hamal, the head of the temple in Markarth. She will say: "You committed a misdemeanor" and "You must be punished." As you probably thought, this means that you will have to go on another quest ...

The quest is called "Heart of Dibella". It is necessary to help the family from Karthwasten in it. A man named Enmon says that his daughter Fiotra was kidnapped by the Forsworn. As always, you will have to play the role of a hero and save her from the Broken Tower.

After defeating Heatherheart, you need to free Fiotra from the cage. Then you should return to the temple of Dibella in Markarth and pray in front of the altar. Enjoy the new damage bonus!

After you have obtained this ability, don't forget to choose "Lover's Intuition" as a reward for completing the Black Book: Winds of Change quest. Due to this, the damage dealt to characters of the opposite sex will increase by 20% in total.

Sinderion's Surprise gives the player a 25% chance to create 2 identical potions. This is especially useful if the character specializes in Alchemy. Please note that if you have a high level in Alchemy and have the appropriate abilities, strong potions can be sold for a huge amount of money. Make a whole bunch of elixirs, and in the end you can even end up with twice as many potions.

The quest that you need to complete to get this ability is confusing, but by following some tips, you can simplify it. First you need to go straight to Blackreach. If you've never been there, it's best to follow the main quest. There you need to explore the laboratory of Sinderion, which is not so difficult to find if you enter Blackreach through Alftand (where the main quest directs). You need the first small building you see when you enter.

Read Sinderion's diary (it lies on his corpse) and learn that he hoped to study the scarlet root of Nirn. After that, Return to the Roots will start - a quest in which you need to get 30 Scarlet Nirn Roots. Given that Blackreach is difficult to move quickly, and the map doesn't provide clues, this can sound extremely difficult. As mentioned earlier, the following tips will help speed up the process of completing the task:

1. Play with SFX turned on and/or headphones

This type of plant is generally similar to the common nirn root. When the player comes close to the root, it will start to whistle or buzz. Keep your ears open. There is a good chance that you will hear the plant first and not see it.

2. Stay on the trail

It's easy to get lost while exploring the Blackreach, especially if you're looking for the Scarlet Nirnroot. It is best to stay on the path, or at least make sure that it is always in your field of vision. This way you don't have to go around in circles. Although the map isn't particularly useful in this area, it will show you where you've already been, so check the map if you need to.

While we complain about the difficulty of navigating Blackreach, it is one of the most beautiful locations in Skyrim. Glittering waterfalls spill into shimmering lakes; around the luminous mushrooms is an eerie, mysterious glow that reflects off the walls and ceilings.

This aesthetic will play into our hands. On dark terrain, it is easier to see the radiance of the scarlet root. Don't forget: it usually grows near water. Maybe you should still move away from the path and plunge into the water. Swim to the shore of the lake and you will surely find 1-2 roots.
After collecting all 30 roots (great job!), go to the Sarethi farm, which is near Ivarstead. There you will meet Sinderion's colleague - Avruz. Give her the roots, and she will reward you with a coveted ability.

This talent is useful for any characters that rely on healing spells and potions. With it, such spells restore 10% more health. It is especially good to use this power together with the Flee from Death ability, due to which it will restore 10% more.

This ability is often overlooked, as the quest for which it is given must be stumbled upon. Cross the mountains between Dawnstar and Winterhold and you'll find the Rime Beacon perched on top of a snowy mountain.

As soon as you pass into the central room of the Frostbeacon, the quest “The Frost Abyss” will appear. Explore a surprisingly frightening location to discover the corpses of the family that lived here. You will have to venture into a network of caves that is infested with Falmer and Corus. As a result, you will have to fight the terrible Corus Reaper. If your character is low level, then this battle will not be up to you.

To defeat this monster, it is worth using a weapon that deals fire damage. Ranged weapons are best, as you don't have to approach the creature. This is also one of the rare battles where armor that is resistant to poison should be worn. The reaper's spit attack is deadly.

After killing Korus the reaper, pick up the remains of the Khabd. Climb back, up, and open the door to the top of the lighthouse. Place the remains of the Chabd on the pyre. For this you will receive "Sailor's Rest".

Dragon Bones and Scales only ranks so high on the list because of how often dragons are found in Skyrim. Due to this effect, dragons deal 25% less melee damage, helping to deal with bites and tail strikes. This will help a lot if you are going to fight legendary dragons. By the way, this power also reduces the chance that the dragon will eat your character. This can happen if the armor rating is relatively low.

The reason such a small number of users are aware of such a useful effect is due to the series of quests associated with it. It begins with "Kill Paarthurnax". Yes, you heard right: in order to obtain the effect, you will have to destroy your beloved ancient dragon. And that's not all - just the beginning. After Paarthurnax has been killed, travel to Sky Haven Temple to become one of the Blades.

Now you need to complete the quest "Revival of the Blades". These are brilliant (repeated) missions where you recruit new followers of the Blades and slay dragons. At some point, Delphine will tell you to talk to Esbern about Dragon Hunt. This is a simple quest in which, along with other Blades, you will need to fight a random dragon. Esbern will ask you to take a bone and scales from the creature's corpse. Upon your return, talk to Esbern about Dragon Studies.

Give him the bones and scales and you will be rewarded with Esbern's potion. After drinking it, you will receive a permanent effect “Dragon Bones and Scales”.

These powers take the 1st place in the list, as there are 5 hidden abilities at once. One of the main quests in the Dragonborn DLC is The Fate of the Skaal. During it, Storn reveals that the new Word of Power can be learned at Siring Outpost. The cry is called "The Word of Power". It can be used to break stones corrupted by Miraak's influence in Solstheim. The Fate of the Skaal quest ends when the Shout is used on the Wind Stone, which is located near the Skaal village to the north. The lurker that you have to fight after that can distract your attention so much that you don't notice one cool property.

After cleaning the stone, you should approach it and activate it. If you touch the Wind Stone, you will receive the ability - "North Wind". In the Purification of Stones quest, 4 more stones can be purified, each of which will give the player a new talent when activated.

All powers are listed below.

  • North wind” (Wind Stone): Can summon a cold wind that deals 20 damage per second. Since it is a cold spell, it also affects the opponent's stamina. Especially useful in close combat, only if you are not fighting against the Nords. If this reminds you of the spell of the School of Destruction “Snowstorm”, then in fact it is one and the same. This talent does not cost mana, and there is no long animation when using it! Suitable for any build.
  • The bones of the earth” (Earth Stone): This talent allows the caster to ignore 80% of damage. Please note that this is not armor, so nothing will be added to its characteristics. However, it can work in conjunction with armor: you ignore 80% of physical damage, and then armor durability comes into play. True, this power does not apply to magical damage. It is better to use it when you are attacked with weapons, sharp fangs or terrible claws. Reminds me of the School of Alteration spell “Dragon Hide”? It is the same. And again: the talent does not spend mana, and there is no long animation.
  • Waters of life” (Water Stone): This talent is wonderful, it heals you and all nearby players for 200 health. It will come in handy if you are working with other characters or are involved in a major battle. Strength will also help if you have a lack of healing potions.
  • Roots of power(Tree Stone): This is another very useful power. All spells cost 75% less mana for a full minute. This means that you can use stronger spells more than usual without relying on additional equipment. If you have, for example, Robe of the Archmage, all spells will now cost 90% less mana! Put on a ring or amulet and your power is unlimited for 60 seconds. This is enough to turn the tide of the battle.
  • Summon Werebear” (Beast Stone): This is my favorite effect. It allows you to summon a werebear for 60 seconds. It works just like any other summoning spell: you need to choose a place nearby, cast the spell, and the summoned creature will appear nearby. Again, this is an effect, not a spell, so no mana is wasted! Did I mention that this is a real werewolf bear??? This creature can easily send enemies flying and tear them to pieces. Summon it when your opponents outnumber you, and watch the outcome of the battle go over to your side, laughing like a maniac. Good times.
  • solar flare” (Sun Stone): This talent creates a fiery explosion around you. It deals 100 damage to enemies. Those opponents that are closest to you will suffer the most. Yes, it's the same as the Destruction spell "Firestorm". We still like this power.

It is worth noting that all these forces work not only in Solstheim, but throughout Skyrim. This means that a werebear can be summoned even in the Thieves Guild, even in High Hrothgar. If you do, please send a video.

And the last thing about these forces. These are not ordinary abilities that are getting weaker every day. All stone effects are one-time. After use, they will disappear. Fortunately, not forever: you can get them again by reactivating the stone. True, for this you need to go through the whole of Solstheim again.

We hope that from this list you have learned about quests and content that you did not know about before. Now you know what to prioritize in your next game!

Initially, you need to correctly navigate and choose the degree of complexity. It is necessary to proceed not only from the varieties of RPGs, but also from the skill of the user himself.

The game is quite easy to manage and does not require much effort. The controls are similar to how they were in Oblivion, but instead, Skyrim is more based on a skill-based experience system. There are two types of varieties: the rank of characteristics and skills. Each time a player's character increases in lvl, they are given the opportunity to make key decisions regarding their abilities. This means that the player can increase their health, mana, and stamina by 10 points, as well as one new privilege to invest points in one of 18 different abilities.

The question is: how to increase the level of the hero in the game Skyrim? Everything is pretty simple. Each time a player raises a certain mastery rank, he gets closer to strengthening Dovahkiin. This improves the overall effectiveness of that skill and a certain mastery, usually a prerequisite for the availability of new features. After all, the game is quite rationally calculated for a uniform acquisition of skills. It is simply impossible to make a mistake in choosing the complexity of pumping, since it will be rational with the tasks set and vice versa.

Using a level cheat in the game, you can quickly reach the maximum development of Dovakin, but is it worth it? As soon as a skill is used, the hero automatically gains a small amount of mastery experience (which we call "skill XP"), with which you can level up in Skyrim. It can also be quickly acquired through learning or reading books. Each time this level is reached, a bonus to the character's experience (which is simply called "XP") can be obtained. The amount of Mastery XP gained from using abilities is, in a certain sense, constant. However, as soon as there is an increase in skill, the number of skills required to move XP to a new lvl also increases. That is why blocking several attacks can give the character block knowledge at the beginning of the game, when the skill is still low, but when the Block skill is very high, this character's attack will become lvl higher. Keep in mind that some skills are much easier to level than others. For example, successfully choosing a lock gives you more XP than using a lockpick.



Also, increasing skill proficiency is the only way to increase XP stats. In order to raise the level of a spell, it is necessary to upgrade the branch to which the spell belongs and at the same time acquire the necessary elemental spells. The hero can be developed up to level 50, but this does not mean that the game is over. Just after receiving, the process of gaining experience will noticeably decrease, the character's health will increase, skills can be developed as before. Then what is the maximum level in Skyrim? The leveling of the hero will be up to level 70. That's how it's programmed.


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The game "Skyrim" was released back in 2011 and has since acquired a large number of additions and mods. The latest version of the game has added "legendary" difficulty and has become a real challenge for some players. But what makes the new difficulty different from all the others, and how do you play Skyrim on Legendary difficulty?

Difficulty levels

In total, the game has 6 difficulty levels. By default, the average level is "Adept". If some stage of the game seems too difficult, then the difficulty can be switched to an easier one and continue passing. You can also do the opposite: complicate the game if it seems too simple.

What is the difference between difficulty levels in Skyrim? With each subsequent level, the damage received by the player increases and the amount of damage dealt decreases. In other words, the higher the difficulty level, the harder the opponents hit and the more time the hero needs to kill them.

Newbie

The lowest difficulty level in Skyrim. It is not popular with players, because the game becomes simply uninteresting. You can switch to "beginner" in the event that you can't win a battle on a higher difficulty and you don't want to return to it later with a stronger character. Also, low difficulty is suitable for those who do not like battles and just want to explore the world.

Student

At this difficulty level in Skyrim, things get a little more difficult, but still not interesting enough. Enemies on the "student" are too easy to kill, the character, in turn, receives too little damage from them. On this difficulty, you can quickly complete tasks and just get acquainted with the plot and the universe of the game.

adept

The average difficulty level in Skyrim, which is the default in the game. This is the best place to start getting to know the game. However, experienced players "adept" will seem too simple. Playing at this difficulty level is quite comfortable, and it does not require the player to think over tactics for each battle. However, the character may already be dead, and therefore sometimes you will have to use healing potions.

Expert

If the game on the "adept" seems too easy, you can try your hand at the "expert". This level of complexity of "Skyrim" is not the most difficult, but it will not allow you to completely relax. Some enemies will start dealing more damage compared to previous difficulty levels, their health will increase, and the character will need more healing potions to deal with them.

Master

Initially, the "master" was the most difficult level in Skyrim. At this level, the enemies become quite strong, their defense increases even more, and the damage that the character inflicts becomes significantly less. Now the player needs to think over his actions before entering the battle and stock up on potions.

Legendary

The maximum level of difficulty in the game. A feature of the legendary difficulty level in Skyrim is that now opponents can kill the player with almost one hit. Without the right approach to character development, a fair supply of potions and patience, the "legendary" difficulty is almost impossible to pass.

Comparison of difficulty in Skyrim: differences in difficulty levels "Adept" and "Legendary"

As already mentioned, the choice of difficulty affects how much damage opponents will inflict on the character and how hard the hero himself will hit. As the difficulty increases, stronger varieties of monsters may occur, but they do not have any additional skills. And of course, the passage of "Skyrim" on the "legendary" difficulty level takes much more time than on the "adept".

How is the fight on the maximum and medium difficulty different? For example, having attacked a wolf with "adept" difficulty, the player can easily deal with it, inflicting a couple of blows, and continue on his way. On the "legendary" difficulty, at the first meeting with a wolf in melee, you will have to try hard to kill him. You can even have time to improve several skills.

If an ice troll is encountered on the "adept" at the beginning of the game, then it is quite possible to deal with it. At the "legendary" level, when meeting with such a monster, it is better to run away immediately and return only when the character improves his abilities.

In general, the game on the "adept" seems to be quite easy at first, and only as the character's level increases, everything starts to become a little more difficult. With the "legendary" difficulty, the opposite is true. The first levels are given with difficulty, but with the development of the character, the enemies cease to seem invincible.

Another difference between the maximum difficulty level and the average one is that in order to successfully apply skills, they must be well pumped. For example, the "stealth" skill on "adept" works well after getting the first six levels, while on "legendary" difficulty this skill must be improved to at least level 45.

"Adept" is more suitable for those who do not want to bother too much when passing the game. The "legendary" difficulty will appeal to fans of constantly testing their character for strength.

Pumping some skills

Since the character level in Skyrim increases with the level of skills, it will be useful to know how to pump some of them faster:

  • Stealth. The easiest way to increase this skill is to push the character against the wall, press the Ctrl key to make him crouch, Capslock to disable running and "C" to automatically move forward. After this, the character can be left for a while until the skill is pumped. Another way is to constantly move around the world in stealth mode without using fast travel.
  • Eloquence. The skill is easily improved by talking to the bartender in the tavern in Riften. One has only to ask him to tell about the Black Heather family and choose Persuasion all the time. You can also give any poor man a few coins or go to the temple of Dibella for a blessing.
  • Pickpocketing. The easiest way to improve this skill is by constantly saving before stealing and loading in case of failure (hotkeys F5-F9). The amount of experience gained depends on the value of the item you decide to steal.
  • Blacksmith craft. To get the maximum benefit from this skill, it is worth downloading it after pumping eloquence. All you need to improve blacksmithing is a lot of iron ingots and strips of leather. You can both buy them and get them yourself by smelting ore and cutting the skin into strips. Daggers are made from the extracted ingredients, which can be sold immediately, but it is better to leave them for pumping enchantment.
  • Enchantment. To improve this skill, you will need a large number of soul stones and several learned enchantments. There are two ways to get stones: by enchanting some weapon to capture souls and finishing off monsters with it, or by using a spell if you decide to play as a magician. After receiving the stones, you can start enchanting the daggers made earlier. If there are no daggers, then you should go to Solitude and visit the Shining Clothes store. There you can buy a lot of cheap things that, after enchantment, are easy to resell for more.
  • Alchemy. This skill requires many different ingredients that are mined and bought throughout Skyrim. It is most profitable to make invisibility potions, as well as paralysis poison, which causes damage to health.
  • Weapon possession. This skill can be easily pumped at the beginning of the game. Just get to the place with the she-bear in the prologue of the game, take a dagger or other weapon and start hitting Hadvor or Ralof, depending on your choice. Because these characters are tutorial and story characters that must be on the player's side at least until they exit the cave, they won't start attacking no matter how many hits you hit them. It is best to choose the "legendary" difficulty level when leveling a skill in this way, so that Ralof's or Hadvor's health indicator decreases more slowly.

In Skyrim, there are quite a few nuances and tricks that can help in passing the game. Here are some of them:

  • By holding down the Alt key, the character starts to run or ride a horse faster, spending stamina. But it is best not to use it completely, because, once it is over, it will begin to recover only after a few seconds.
  • Do not ignore the books that you find during the passage of the game. They can upgrade some ability or start a quest.
  • Shooting with a bow in stealth mode will allow you to deal additional damage.
  • If you remove torches from the walls, then sneaking will become easier.
  • Using the standby mode (default key "T"), you can quickly restore health, mana and stamina.
  • You can exchange things with companions, but it is worth remembering that their carrying capacity is limited. Also, companions have another interesting feature: if you give them one arrow for archery, then it will never end, no matter how much the companion shoots. You can, for example, give a mercenary an ebonite arrow and collect a hundred of the same arrows for him.
  • Things left anywhere will soon disappear. To avoid this, you should buy yourself a house and put things in a chest.
  • If you don't like the difficulty settings of the game itself, then you can put mods of difficulty levels in Skyrim. Some of them equalize the damage taken and the damage dealt, which can make life a little easier at the legendary level. Others improve certain skills, which makes the game at the highest difficulty more comfortable, but it becomes uninteresting to play at lower difficulties. There are some that further increase the complexity of the game.

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